I'm trying to get the For Each Object event working but I am not having much success... Here is a snippet of some test code.

1. I create five sprites on start of layout, then display the sprite.count which displays 5. This is correct.
2. I then added a sub event to destroy them. It only destroys 1 sprite. The count is then displayed as 4, which is correct.
The For Each doesn't seem to iterate through all the objects. Am I misunderstanding something?
Sim