FPS difference between platforms

Discussion and feedback on Construct 2

Post » Mon Aug 05, 2013 8:06 pm

If my game runs with 30FPS on Chrome (for example),
If I export it as windows app, would it run also with 30 FPS?
Or would it run better? or worse?
Which platform is the best/faster?
HTML5? iOS? Windows? Mac?
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Post » Mon Aug 05, 2013 9:14 pm

FPS is dependent on hardware and the workload demanded by a program.

Project Lead of Zems Online Card Game

Producer at Impulse Limited
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Post » Mon Aug 05, 2013 9:18 pm

But aren't navigators restricted?
I just thought that Windows apps should be faster than Navigator Apps.
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Post » Mon Aug 05, 2013 11:19 pm

The desktop app exporter is based on node-webkit, which is a standalone version of Google Chrome. The game should work nearly identically.
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