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FPS difference between platforms

PostPosted: Mon Aug 05, 2013 8:06 pm
by martinx09
If my game runs with 30FPS on Chrome (for example),
If I export it as windows app, would it run also with 30 FPS?
Or would it run better? or worse?
Which platform is the best/faster?
HTML5? iOS? Windows? Mac?

Re: FPS difference between platforms

PostPosted: Mon Aug 05, 2013 9:14 pm
by Excal
FPS is dependent on hardware and the workload demanded by a program.


Re: FPS difference between platforms

PostPosted: Mon Aug 05, 2013 9:18 pm
by martinx09
But aren't navigators restricted?
I just thought that Windows apps should be faster than Navigator Apps.

Re: FPS difference between platforms

PostPosted: Mon Aug 05, 2013 11:19 pm
by Ashley
The desktop app exporter is based on node-webkit, which is a standalone version of Google Chrome. The game should work nearly identically.