fps goes down on auto mirror/flip

Discussion and feedback on Construct 2

Post » Thu Aug 25, 2011 9:22 pm

[QUOTE=xeed]so what about the ability to use frames as states for mirroring?[/quote]
You can if you like - it's just boring importing the same frames and mirroring them, and then you have twice as many animation frames that have to be downloaded. The auto-mirror is mainly to save on download size, really (and for convenience).

[quote]when can i asume to be able to use the tool in the sprite import window correctly?[/QUOTE]
Sorry, I'm not sure I understand what you mean. Is something not working?
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Post » Thu Aug 25, 2011 11:20 pm

yes, sorry for my english. the mirror, flip and resize tool in the sprite import window is not working for me. it just ruines the sprite. if u want i can upload a pic. maybe this is based on the ati bug?
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