all it is, is an sprite with platform behavior. no events, no objects, no nothing. when vsynced or at a capped low framerate it falls fine off the bottom of the screen. but unlimited or above 60fps the active spazzes up and down until its gone.
heres cap though. [url:1tprhg0d]http://legendkpr.startlogic.com/files/fpswierd.cap[/url:1tprhg0d]
whoah crazy gibberish. right click save as.