...Frames Per Second display?

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Post » Tue Jan 22, 2013 2:50 am

I've searched the forums and haven't uncovered the secrets of implementing as FPS display in my game. Just a little text that will tell the player how many frames per second they're getting. Any idea on how this could be done, or its limitations?
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Post » Tue Jan 22, 2013 2:56 am

There's a system expression called FPS that returns the current frame rate. All you need to do is add a text object and every tick set the object's text to the FPS expression.

Hope that helps.
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Post » Tue Jan 22, 2013 3:14 am

[QUOTE=linkman2004] There's a system expression called FPS that returns the current frame rate. All you need to do is add a text object and every tick set the object's text to the FPS expression.

Hope that helps.[/QUOTE] wow, can't believe I missed that... thanks man.
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