Freaking with physics

Get help using Construct 2

Post » Sun Nov 17, 2013 1:48 am

you can't actually do much with ragdol physics. The purpose of a ragdoll is to move, fall and throw to have ragdoll limb flailing effect.

Games that use the same model have a rig attached to them to controll when it's ragdoll more or controll mode. C2 has no built in rigging for physics so you really can't make a classic style game. but you certainly can make ragdoll games :D
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Post » Sun Nov 17, 2013 3:41 am

entirely physics based character animation is something that has yet to be accomplished in games apart from in the masterpieces that are Sumotori dreams and QWOP
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