free and not so good tileset

Discussion of tools and resources for game developers

Post » Thu Feb 12, 2015 9:39 pm

Here is a tileset I made just to try out how to use it in con 2. It is not the best, but some one may want to play around with it. it is 32,32
I enjoy doing it, I may make some more. :lol:

This is the first one I made
renny :mrgreen:
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Post » Thu Feb 12, 2015 11:40 pm

Very bright :)

I like the terrain the most i think.
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Post » Fri Feb 13, 2015 12:40 am

Thank You
I am working on a cave one now, I hope it turn out better.
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Post » Fri Feb 13, 2015 12:53 am

Here is a tool that makes seamless patterns:
http://neotextureedit.sourceforge.net/

Can save lots of time. They have a great brick generator. The perlin noise would be a nice base for cave walls ass well :)
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Post » Fri Feb 13, 2015 1:15 am

jojoe wrote:Here is a tool that makes seamless patterns:
http://neotextureedit.sourceforge.net/

Can save lots of time. They have a great brick generator. The perlin noise would be a nice base for cave walls ass well :)


Thanks for the tip. I'm constantly AMAZED at the amount of awesome cheap/free tools out there.
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Post » Fri Feb 13, 2015 6:00 pm

Thanks for the tip, just downloaded it.
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Post » Sat Feb 14, 2015 4:45 pm

Is their a way to set the a color transparent . Like I want the color 0,0,1 to be transparent .
thank you
renny
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Post » Sat Feb 14, 2015 7:27 pm

ha, thanks for sharing hehe...
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Post » Fri Feb 27, 2015 6:57 pm

Here is a tile set for a platform game. I left some empty squares if you need to make something just for you game.
I am just learning so they are not for pro games.
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Post » Fri Feb 27, 2015 7:07 pm

I am sorry for got the squares are 32 by 32
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