Free Edition Publishing

Ideas and discussion about publishing and distributing your games

Post » Tue Jul 29, 2014 9:16 am

@Naji

You should definitely save some money for the Liscence! It´s worth it! A zillion more possibilities!
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Check out our start-up and configure your own helmet in true 3D.
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Post » Sun Aug 10, 2014 12:09 am

I agree with the beaver. A license opens up a whole new world of opportunities! You can make much bigger and higher quality games + you have access to all the betas! :) My current game has over 650 events!
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Post » Sun Aug 10, 2014 6:30 pm

My friendly advice.
1. Keep updating your game to make it better, no game is ever perfect.
2. Save a coin here and there, save a dollar here and there, don't buy anything you don't really need.
3. Keep updating you game.
4. It could take you a week/month/year but you will soon have enough to buy a license and not have to worry so much.
5. Good luck!
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Post » Tue Aug 12, 2014 11:28 pm

@Naji Say that game you want everyone to see becomes a big hit, what are you going to do then? you cant get revenue and then you might even get banned from Scirra for breaking their rules! The Personal license was the best thing i did after i worked with the free version for Months before i bought one to make sure it was what i wanted AND IT WAS lol @Enigmatico711 Said it best! work on that game while earning money to but a personal license.
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