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Post » Tue Mar 20, 2012 11:08 am

I was just wondering
has anybody figured out a good workflow for creating sprite animations using Daz Studio 4? and I mean original sprite animations not just animations that use the motion capture stuff Daz sells in their store?

I've been trying for a while to create my own animations with the software but I keep encountering problems that make creating decent animation either unecessarily difficult or near impossible.
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Post » Tue Mar 20, 2012 11:15 am

Something like this?
http://gamefromscratch.com/post/2012/02/13/Creating-a-spritesheet-using-Daz-Studio-and-The-GIMP.aspx
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Post » Tue Mar 20, 2012 11:40 am

Not really
that tutorial just uses DAZ studios aniblocks (their fancy name for motion captured animations) to create a walk.
What I mean is has anybody figured out a good approach to creating original, from scratch animations with the software? so far I've found it nothing short of infuriating trying to use Daz studios animation tools.Vercingetorix2012-03-20 11:44:25
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Post » Tue Mar 20, 2012 2:16 pm

There's a feature called powerpose ,You can use that to create animations from scratch.
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Post » Wed Mar 21, 2012 1:52 am

In 3D Animation Szene is it usual to use motion capture files if you want it should looks natural.

Here is a link with tons of BVH files.
https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/daz-friendly-release
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