Frequency Attack

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Post » Sat Sep 01, 2012 10:26 pm

Hello, friends Scirra.
I am developing a game and wanted suggestions from you about the frequency of attack.
NO capx example, you can see that every archer has a frequency of 8 (seconds) + Random (1.10) to shoot.
Sometimes, the sample was slow, perhaps excessive calculation?

By testing the prototype, the maximum sprites on the screen that we are 18, if there is going to be a slowness that lastia.

I look forward opinions.

thank you

https://dl.dropbox.com/u/66975768/RandomAtaque.capx
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