friction between player to solid platformer to zero

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Post » Thu Oct 15, 2015 4:13 pm

I have a player with platform behavior and a moving platformer with a solid behavior. When the player landed on the platformer they both move together which is not what i want.How do i make the friction between the player and the platformer to zero?
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Post » Fri Oct 16, 2015 2:58 am

You mean you want the moving platform to stop?

Pin invisible sprite to the moving platform
When the player overlap this sprite - stop the platform from moving (if using sine behavior set it to Inactive)
When the player not overlap this sprite - Set the platform to active
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Post » Sat Oct 17, 2015 6:34 am

Thank you for your reply. I want the platform to move ( horizontally) but not the player( the x- position of the player should be fix). The player should move only vertically (affected by gravity).
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