From MMF to Construct

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Post » Thu Jul 25, 2013 4:36 am

@Vilsu - CC has no software rendering.

@sqiddster - canvas2d is still hardware accelerated, it's just not as fast as webgl is and doesn't have shaders. Software rendering is only used if the graphics card has been blacklisted, and then it doesn't use canvas2d, it emulates webgl in software via swiftshader.
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Post » Thu Jul 25, 2013 6:52 am

[QUOTE=sqiddster] First of all - don't use CC. It's outdated, buggy, and generally inferior.

C2 will revert back to canvas2D if webGL isn't supported, which does use software rendering. However, I believe you may have been misinformed about software rendering (At least in HTML5) as (I think) even when a computer has a weak graphics card, hardware rendering will always help, unless a graphics driver issue stops it.

Yeah, unfortunately C2 doesn't have much in terms of multiplayer ATM, however there are definitely some third party plugins you could check out.[/QUOTE]

Well I definitely need to check C2 out.

Hardware rendering absolutely is bad on old computers, because it puts so much if not all of the rendering for the gpu, which is just the case with CC if I understand correctly. I mean I haven't been able to get even a steady 60 fps on any of the examples I've downloaded for CC on my old laptop, but I get at least a steady 500 fps on anything I've made with mmf2, and the reason is that I have an integrated graphics card with only shared memory. I do have a desktop pc as well, and it has no problem what so ever, but I'd like my games to work on anything old or new :D Of course some of CC examples use effects and whatnot but I just don't need those. Actually the physics are the thing I'm interested in. And the light/shadow system.

I'm just installing C2, so I'll see how it works out (:
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Post » Thu Aug 29, 2013 2:28 pm

Hi Vilsu,

I was in exactly the same situation as you a few months ago - used Klik 'n' Play since small times (I was even a member of the Klik 'n' Play Klub ) and moved onto MMF2 about a couple of years ago. A little later I started reading about Construct 2, made the switch and I've never regretted it.

Not to do down MMF2, which is still a great program, but C2 is very liberating in comparison. It's much more flexible and doesn't have the illogical, finicky restraints and the frustrating brick walls you'd occasionally hit with MMF2. The way the event system works is very similar, so if you're well-versed in MMF2 you should find it easy to switch over. C2 is also updated much more often.

I'd say MMF2 is somewhat easier to use and I must admit I miss the drawing and animation tools, and the rather decent library of graphics, music and sounds that came with it, but that's all. The Windows 95/Windows 7 comparison is pretty apt: it just works better.
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