I just learned something about my game , some trivia part that costed people to leave the game earlier.
After a few days the game release, I watched the play counts (it's about 100) yet only 7~9 people ever win 1 round or more. This is quite alarming.
That means most people can't get a 'pass' first time then stopped playing. I'm not going to change difficulty because the first pass is not even hard.
Since 'first fails are very common' on my type of game, I soon realized that No 'retry' button after game over
could be my design flaw. I never thought that might affect the players that much, without me considering this game relies heavily on personal instincts & 'fails at first try' are very common.
Already ver 1.0.1, I will add this 'Retry' function as soon as I can. I'm pretty sure that can help a lot.