Full Game Capx with Level Select My present to C2 developers

Discussion and feedback on Construct 2

Post » Sun Sep 25, 2016 10:36 am

In good faith I am sharing my game Operation Undead Capx file with Construct 2 developers so that they might learn a bit about how a game should be structured and how to do the difficult level select. Its organized enough so you should be able to tell what events affect gameplay. If you have any questions about the coding let me know so I can help you.
If you have the time and can support me by downloading the android version of the game its here
https://play.google.com/store/apps/deta ... dead&hl=en
Capx File
http://www2.zippyshare.com/v/gbyEmuE2/file.html

Any questions just ask!! C2 is awesome!!
Check out my awesome Android Game releases https://play.google.com/store/apps/deve ... ames&hl=en
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Post » Sat Feb 18, 2017 12:58 pm

Thank You So Much My Friend it's So Helpful
Last edited by Iftikhar555 on Sat Feb 18, 2017 1:03 pm, edited 1 time in total.
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Post » Sat Feb 18, 2017 1:02 pm

Kabayan
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Post » Sun Apr 09, 2017 2:21 pm

Thanks and well done. :)
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Post » Thu Aug 03, 2017 11:11 am

Hello @PixelPower. First of all your work is incredible and thank you for it. Second I tried to local storage an array but I failed. I used scirra level select example and I can;t find a way to save the level select. It saves the current level but not the sprite that it should. Do you think you can help me with this ?

Cheers
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Post » Thu Aug 03, 2017 1:31 pm

Congrats on the job ...
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Post » Tue Aug 08, 2017 8:49 am

I want to understand about this.









m8bet
Banned User
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Post » Wed Aug 09, 2017 1:31 pm

PreacH wrote:Hello @PixelPower. First of all your work is incredible and thank you for it. Second I tried to local storage an array but I failed. I used scirra level select example and I can;t find a way to save the level select. It saves the current level but not the sprite that it should. Do you think you can help me with this ?

Cheers


Honestly I never used arrays so I couldn't help you with that but in my example it stores both the level and the level animation.
Check out my awesome Android Game releases https://play.google.com/store/apps/deve ... ames&hl=en
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