full save in cocoonjs?

Discussion and feedback on Construct 2

Post » Wed May 08, 2013 2:43 pm

Has anyone tried it, the function of a full save of the game for android through cocoonjs? I made a test version, and decided to test a client cocoonjs.apk, this is what is given in the event log when we press save in the log shows that stored n the number of bytes downloaded and does not want, click download, writes in the log uploaded 0 bytes of course nothing is loaded, even created a test apk, the same thing!

https://dl.dropboxusercontent.com/u/105458484/testsave.capx
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Post » Wed May 08, 2013 3:51 pm

We fixed a bug with this recently. Have you tried the latest beta release?
Scirra Founder
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Post » Sat May 11, 2013 5:08 pm

well, I'll check!
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