fullscreen FPS

Discussion and feedback on Construct 2

Post » Sat Dec 29, 2012 1:41 pm

Does anyone else's frame rate just die when going full screen? I always have to slightly shrink the size of my window to make my games run smooth. It's a difference from 60fps to 10 when in full screen.

Every now and then though randomly it performs perfect at full screen. Quite odd. Happens across all of my projects.
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Post » Sun Dec 30, 2012 3:11 am

Does it affect all browsers? Which have you tried?
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Post » Sun Dec 30, 2012 9:33 am

This only happens in Chrome it seems, Firefox it runs smoother in full-screen.

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Post » Sun Dec 30, 2012 1:24 pm

I have same problem. My post is somewhere on the forums. Drops from 60 to 40.
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Post » Sun Dec 30, 2012 2:07 pm

So I suppose it's a problem with Chrome. You might want to report it to Google.
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Post » Sun Dec 30, 2012 2:44 pm

I have Chrome and the latest version is working fine for me. What version are you running?

Maybe try disabling any Chrome extensions you have running first? It could be one of those that's causing the problem.
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Post » Sat Feb 16, 2013 6:47 pm

I have the opposite problem with Chrome. Fullscreen (F11) is 60 FPS, but otherwise it drops to the 25 - 30 range and gets jumpy.

Firefox has no issues in either case.

I tried updating my Radeon HD 4800 graphics driver to fix the Chrome issue but it didn't help.
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Post » Sun Feb 17, 2013 1:15 am

My game's FPS has always dropped in half (or more) on most computers (except the most powerful ones) with awesomium & nodewebkit. I figure it's just when rendering a larger size it dramatically effects the performance.
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