Fun Chowder Game Competition: Reclamation

Discussion and feedback on Construct 2

Post » Fri Nov 11, 2011 7:22 pm

Fun Chowder Game Competition: Reclamation

http://funchowder.com/

With increasing browser support for HTML5, and the recent news about Flash and Silverlight, it is a perfect time to encourage the development of games using Scirra's Construct 2. And of course shamelessly promote and improve the services of Fun Chowder Games. :)

The theme of the competition is "Reclamation" (as in to reclaim something). This is a pretty broad topic, for example this includes, but is not limited to: something lost or stolen... an object, memories, mojo, person, etc...

Primary Competition: Themed
Closes: December 23rd, 11:59pm GMT

Design a game in Construct 2 with the 'Reclamation' theme. All game assets (art assets, sound effects, music, etc...) must either be created by the etrant, or used with permission (e.g. Scirra Spite Packs).

Both early-adopters and free license users are welcome to enter the competition, there are however certain advantages in scope by having an early-adopters license.

Everyone can submit up to 2 entries for the themed competition. The number is limited because we want to encourage the development of polished and complete games, or at least what could pass as complete. Please do not entre demos into the competition, but feel free to post your works in progress on the forums. (perhaps start a forum thread for everyone to share their works in progress).


Secondary Competition: Free for all
Closes: December 2nd, 11:59pm GMT


Only a single entry with the same rules as above, however you are not bound by a theme. At the moment there will be no prize giveaways for this competition except for the prestige of winning.

Only two winners, one chosen by us, and the other chosen by the fans.

Note: Games completed before November 11th, 2011 are not eligible.


Small Print:
All entrants give the unlimted right to Fun Chowder Games Ltd. to use any and all material submitted in the Fun Chowder Game Competition: "Reclamation" for promotional purposes. All material remains the property of their respective owners.

Amazon vouchers will be emailed to their respective recipients. The voucher will be provided in your equivalent native currency. Fun Chowder Games Ltd. reserves the right to exchange prizes to other items of roughly equal value if there is difficulty in providing said prizes.

Edit: Changed deadlines to GMT

Scirra Ltd
Note from Tom: Although Scirra Ltd has donated a prize to this competition, Scirra takes no responsibilities and makes no guarantees for anything resulting from this competition. All queries and support regarding this competition should be directed towards funchowder.comBraxmule2011-12-06 16:06:32
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Post » Fri Nov 11, 2011 7:22 pm

How To Enter

Primary and Secondary Competitions
To submit a game, simply reply to this post with:
a) The name of the game
b) The competition it is entering (Primary or Secondary)
c) A URL to play the game (read how to upload your game to dropbox for free!)
d) Your country of residence


Everyone is allowed to enter the competitions. Do not post any links on this thread to works in progress! Only completed entries should be posted. There is a seperate thread for works in progress. Please post all works in progress here: Reclamation WIP

Note: Categories will be finalized at a later date, just say what category you feel your game belongs to. If the category you picked doesn't quite match up with the final list we ask you which category you would like your game to be moved to.

Note: There are no category prizes, but there will be a vote for "best of" in each category. For example: Best puzzle game

Judging
All entries will be judged by Fun Chowder Games

There will also be public voting for fan favorites

The criteria for judging may change slightly, but in general we are looking for how games feel overall. Examples include, but are not limited to:

Playability: Does the game control well, are there glitches that hinder play, that sort of thing.

Game Mechanics: Are they well implemented? Unique? Help drive a story?, this is a broad category.

Effective use of theme: For primary competition

Artsyle: More important then sheer graphical fidelity is the aesthetic: http://penny-arcade.com/patv/episode/graphics-vs.-aesthetics

Music/Sound: Are they used appropriately and effectively, does the sound and music enhance the experience?

Engaging: Sort of an x-factor. The game just draws you in and you want to keep playing, based more on the fact that it is fun and appropriately challenging.

Completeness: Does it feel like a complete game, or more like a tech demo?Braxmule2011-12-16 16:14:43
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Post » Fri Nov 11, 2011 7:23 pm

Current Prizes: Total prizes valued at over $800!!!, and more could be coming!

Prizes

Primary Competition:

1st place
1x Construct 2 Business license courtesy of Scirra
$100 Amazon voucher
Featured Fun Chowder Games advertising campaign. If your game is commercial, we take no cut.
(Details to be discussed with winner)

2nd place
1x Construct 2 Business license coutesy of Fun Chowder Games
$50 Amazon voucher
Fun Chowder Games advertising campaign. If your game is commercial, we take no cut.
(Details to be discussed with winner)

3rd place
1x Construct 2 Business license coutesy of Fun Chowder Games
$50 Amazon voucher
Fun Chowder Games advertising campaign. If your game is commercial, we take no cut.
(Details to be discussed with winner)


Secondary Competition:

1st place
The prestige of winning, no prizes to be awarded as of this writting


Additional accolades: No prizes to be awarded as of this writting, merely prestige

-Honarable mentions: If a game didn't quite make the top 3, but still impressed us enough to merit recognizion.

-Best overall game: As voted by the fans

-Category winners: Both a Fun Chowder pick, and a fan voted pick for each category



Fun Chowder Games would like to thank everyone for their participation!Braxmule2011-11-19 00:46:22
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Post » Fri Nov 11, 2011 7:23 pm

Competition Entries:

Competition entries will be listed here, and eventually sorted into categories

Primary Competition: Themed
Closes: December 23rd, 8pm Atlantic Standard Time (GMT -4)

Entry #1:
Cake Hunter
By: kbdmaster
http://dl.dropbox.com/u/46771759/Cake%20Hunter/index.html

Entry #2:
Invasion
By: gnahz
http://dl.dropbox.com/u/1738649/Invasionver3/index.html

Entry #3:
Charlie Ginger's Christmas Run
By: nemo
http://dl.dropbox.com/u/53898431/charlieginger/index.html

Entry #4:
Where's My Hat
By: johnmaxfieldjr
http://dl.dropbox.com/u/37107289/WheresMyHat/index.html

Entry #5:
Where's My Pants
By: gonzdevour
http://dl.dropbox.com/u/31590694/WhereIsMyPants/index.html

Entry #6:
Wall$treet Reclamation
By: HotGod
http://www.2laugh.com/wsr/

Entry #7:
Lock n Load: first strike part 1
By: 01lifeleft
http://dl.dropbox.com/u/48963688/Lock%20n%20Load%20first%20strike%20part%201/index.html

Entry #8:
Little Knight : Stomper's Invasion
By: Kiyoshi
http://dl.dropbox.com/u/2472278/CompGame/index.html

Entry #9:
Sewice
By: Dobandon
http://dslakaitis.info/sewice

Entry #10:
Saved by the Balls
By: cesisco
Original:http://dl.dropbox.com/u/46383802/SAVED%20BY%20THE%20BALLS/index.html
Fixed:http://dl.dropbox.com/u/46383802/SAVED%20BY%20THE%20BALLSV2/index.html

Entry #11:
Around The World
By: aldhy
http://dl.dropbox.com/u/50788213/Around_The_World/Game_Content/index.html
Different version:http://dl.dropbox.com/u/50788213/Around_The_World/Data/index.html


Entry #12:
Head on Heroes
By: pikpiak
http://dl.dropbox.com/u/45240701/HoH/index.html


Secondary Competition: Free for all
Closes: December 2nd , 8pm Atlantic Standard Time (GMT -4)


Entry #1:
T-DROID Bounce
By: cademonteiro
http://dl.dropbox.com/u/48625982/index.html


Entry #2: unofficial
This is my house
By: 01lifeleft
http://dl.dropbox.com/u/48963688/This%20is%20My%20House/index.html
webgl version: http://dl.dropbox.com/u/48963688/This%20is%20My%20House%20WebGL/index.html


Note: Games completed before November 11th, 2011 are not eligible.

P.S. With lack of interest, mini-competitions have been removed to focus on primary and secondary competitions.Braxmule2011-12-25 04:51:52
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Post » Fri Nov 11, 2011 7:30 pm

Quite impressive, actually. Time to do some designing.

Edit: Reading on, the logo and avatar bits do seem to steer into the evil swamps of crowdsourcing, but then, perhaps, a good chance for some young designers to get some practice.Somebody2011-11-11 19:49:44
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Post » Fri Nov 11, 2011 7:51 pm

[QUOTE=Somebody] Quite impressive, actually. Time to do some designing.

Edit: Reading on, the logo and avatar bits do seem to steer into the evil swamps of crowdsourcing, but then, perhaps, a good chance for some young designers to get some practice.[/QUOTE]

Yeah, those bits can always be dropped if there is no interest, just figured there may be some bored artists or something on the forums :P
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Post » Fri Nov 11, 2011 10:59 pm

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Post » Fri Nov 11, 2011 11:30 pm

I wish we had competitions like this for CC..C2 is so hard to work with right now. Anyway, I might join..got some ideas brewing already :)
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Post » Sat Nov 12, 2011 2:33 am

[QUOTE=Tokinsom] I wish we had competitions like this for CC..C2 is so hard to work with right now. Anyway, I might join..got some ideas brewing already :)[/QUOTE]

Part of the reason for the competition is to help encourage and familiarize developers with construct 2, and help give them insentive to stick with it while it continues development.

And for all those creative people who cannot code/script, this is really their best option for making HTML5 games. Which by the looks is the next big thing in gaming

Another great game making tool still in development is Spriter, by the folks over at BrashMonkey. If you plan on doing a lot of 2d animation in games, its definately worth a look.Braxmule2011-11-12 02:34:03
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Post » Sat Nov 12, 2011 7:52 am

BTW Here's a link to some game art resources http://opengameart.org/
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