Functions or Groups?

Get help using Construct 2

Post » Mon Jun 17, 2013 2:56 pm

What's more recommended?
Since there are many ways to achieve stuff done in SC2, what's the better approach?
@Kyatric @Yann @Ashley?
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Post » Mon Jun 17, 2013 3:31 pm

Functions are much better. There is no reason to stick with the "group activating/deactivating" gymnastic.
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Post » Mon Jun 17, 2013 4:45 pm

I seldom use groups as coding mechanisms. I always thought they were just there to organise things :P
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Post » Mon Jun 17, 2013 5:29 pm

(y) Thanks.
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Post » Mon Jun 17, 2013 5:48 pm

Functions can be triggered. Groups will run at their position in the event sheet. I've used both and they both have their uses given the situation.
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Post » Mon Jun 17, 2013 5:52 pm

@R0J0hound Thanks, I think I need to rely more on Functions instead
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