Funky Box2D Implementation?

Discussion and feedback on Construct 2

Post » Sun Sep 17, 2017 6:09 am

I used Construct in a secret project and I notice the box2d engine had a issue where things get stuck. I remember reading something about b2_velocityThreshold if it is set wrong or something, bodies get too close together and can't move. Maybe there is a way to adjust that?
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