[quote="Ashley":2ux85cd3]Nice, can still get ~250fps out on my 8800GT. You might be able to hack in opacity without a shader by importing semitransparent PNGs to the picture editor for the cube textures.[/quote:2ux85cd3]
The textures are already PNGs with transparency, but the cubes needed their opacity changing individually so that the texture fades out as the cubes get larger. Is there anything preventing the 3d Box object from having normal opacity?