Future Racing (Demo Ready)

Show us your completed creations made in Construct 2

Post » Tue Mar 20, 2012 3:40 am

Thank u both jardelbr & gillenew

Its good to see that its appriciated.

@gillenew if your 2 questionmarks imply u want to know how it was made, then u can find a capx on page 1 of this forum post.

Thanx for playing and sharing your thoughts!
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Post » Tue Mar 20, 2012 1:06 pm

Great now it works! This is really good! :)

The sounds are brilliant.

The only thing I would suggest is that it needs a bit more colour. Other than that I look forward to seeing more :)


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Post » Tue Mar 20, 2012 3:42 pm

Colour it certainly needs!
And plenty of it

When im done coding im going to dive into the graphics.
Thanx for the tip on that qster.
And nice that it works for u now.
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Post » Tue Mar 20, 2012 7:06 pm

Good job :)
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Post » Wed Mar 21, 2012 3:03 am

Awesome job looks amazing!
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Post » Wed Mar 21, 2012 7:35 am

Demo has got a little update.
I updated the cars collision.
Cars now only slow down when colliding, but dont get knocked out of the way.
This enshures the player to be able to have a fun race where he can maintain top speeds when he learned to control the car.

When Computer players slow down a bit when u hit use it as an advantage.

Having full on collisions is one thing, But having fun while racing is the best thing to achieve.

http://www.ruimteschool.nl/F1
WebGL and chrome NeededSavvy0012012-03-21 07:36:39
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Post » Wed Mar 21, 2012 11:12 pm

This is really good... Are you adding Pits..?
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Post » Thu Mar 22, 2012 2:25 am

@tonycrew

Yep im working on the pits right now.
Already got fuel working based on the amount the cars used their acceleration.

Also added king of the lap

And upgraded the Ai a little bit

I'l Update the demo when pits are fully build in.

Thank u for the suggestion!
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Post » Thu Mar 22, 2012 10:48 pm

Great can't wait for the updates...
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Post » Fri Mar 23, 2012 12:32 am

this game is screaming for gamepad support...because i suck at driving on a keyboard...lol.
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