Game Crashes Randomly, Unstable engine or game?

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Post » Mon Nov 02, 2015 9:48 pm

Here is the game... IDK why it crashes http://gamejolt.com/games/thesaurum-hunter/103556
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Post » Mon Nov 02, 2015 9:52 pm

There is no way to see why the game crashes by playing it..
Have you run the game through the debugger?
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Mon Nov 02, 2015 10:58 pm

LittleStain wrote:There is no way to see why the game crashes by playing it..
Have you run the game through the debugger?

course when i run it through debugger it does not crash xD
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Post » Mon Nov 02, 2015 11:09 pm

I would hope not..

What is the cpu percentage?
What is the amount of collisionchecks?
What is the amount of image memory?
Does there seem to be a lot of objects being created (more than needed)?
Could there be any unended loops?

Just a few of the things one could check for by running the debugger other than waiting for the game to crash..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Mon Nov 02, 2015 11:20 pm

LittleStain wrote:I would hope not..

What is the cpu percentage?
What is the amount of collisionchecks?
What is the amount of image memory?
Does there seem to be a lot of objects being created (more than needed)?
Could there be any unended loops?

Just a few of the things one could check for by running the debugger other than waiting for the game to crash..

How does a debugger work? It just seems like a ton of random txts
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Post » Mon Nov 02, 2015 11:25 pm

I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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