Game freezing when going throught portal?

For questions about using Classic.

Post » Fri Apr 11, 2008 10:47 pm

Simple, Properties -> Angle -> Rotations = N angles, and below change Rotation Count to 4.
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Post » Fri Apr 11, 2008 10:56 pm

Sorry I don't really understand what I have to do?
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Post » Fri Apr 11, 2008 10:58 pm

Change properties of Portals like i said.
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Post » Fri Apr 11, 2008 11:07 pm

I just found it out I was looking in the wrong place. is there any way for it to be flat with another surface if its at an angle?
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Post » Fri Apr 11, 2008 11:11 pm

[quote="Casho":13iholrg]is there any way for it to be flat with another surface if its at an angle?[/quote:13iholrg]
...wat?
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Post » Fri Apr 11, 2008 11:15 pm

Like this
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Post » Fri Apr 11, 2008 11:18 pm

Probably there is... try figuring out yourself first ok?
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Post » Fri Apr 11, 2008 11:21 pm

Ok, thanks for your help.
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Post » Sun Apr 13, 2008 12:47 am

To get rid of the infinity loop: Create a value that need to be 0 in order to teleport, is set to one when you teleport, and is set to 0 again when you don't overlap any of the portal.

To not get stuck in a wall i've temporary changed it so that you klick out the portals wherever you want. I also limited it to just one portal of each color.

http://www.mediafire.com/?3bmmdxyw1fd
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