Game Jolt - Achievements in Construct

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Post » Sat Dec 19, 2009 6:23 pm

Hey guys,

CROS here from Game Jolt. Just wanted to let everyone know that we've launched our achievements system in closed beta. We're looking for interested devs that would be willing to help us test out the system and what not. The goal is to create the best stinkin' achievements system out there that works with as many platforms as possible while still being extremely easy to use.

The good news? Construct is taken care of, and is a supported platform. A nice little plugin is all ready for testing.

Current Features:
Trophies
High Scores
Data Storage

We hope to keep the closed beta period short, so that we can get more devs using it right away.

Here's some more information on the system, and how to sign up for the closed beta:
http://gamejolt.com/developers/achievements/

Let me know what you guys think.
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Post » Sat Dec 19, 2009 6:32 pm

Wow, this sounds really cool :). You guys are doing an awesome job over there at GJ.

So who developed the plugin?
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Post » Sat Dec 19, 2009 6:41 pm

That'd be me. I used to do a lot of C++ coding a while back, so it actually wasn't too much trouble. I actually had a lot of fun with it. Construct has a nice codebase and making the plugin was actually pretty dang easy.

And, thanks, deadeye!
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Post » Sat Dec 19, 2009 7:03 pm

Hmm sounds fun, Im in.
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Post » Sat Dec 19, 2009 8:16 pm

Wow, no word of a lie, this morning I was thinking of exactly something like this (only as part of the Scirra site). So obviously I think it's a great idea haha.
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Post » Sat Dec 19, 2009 9:15 pm

achievements via plugin? Nice. Really nice.
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Post » Mon Dec 21, 2009 1:55 pm

yes sir i like this :)
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Post » Mon Dec 21, 2009 2:06 pm

I'll have to consider making a game that uses achievements.

Hell! I have to make a game first.
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Post » Mon Dec 21, 2009 9:23 pm

Glad you guys are into it! Remember to send me an email if you want in. I've let newt and Davio in.
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Post » Mon Dec 21, 2009 9:47 pm

I'm working on an arcade-type game for the current TIGS compo that would benefit greatly from high-score table and achievements, but the timing of your plugin release is unfortunate :P. I want to make sure the game itself is done before the deadline so right now isn't a good time to experiment with new plugins and such. If I get it done with enough time before the deadline then I'll definitely check it out, otherwise it'll have to wait until after the compo is over before I start messing around with it.
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