Game logic breaks on the second level/layout

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Post » Sat Sep 14, 2013 1:13 am

Hi folks,
Hope everything is good for you,

I'm having an issue that maybe one of you can help me with.
The problem is that when the second level (i manage levels in layouts) is loaded, the game logic just breaks.
The first level works perfect, and both of them are using the same event sheet.

The weird thing is that if i load the second layout/level alone, it works just fine, so i'm almost sure that is something with the transition between levels, is just i can't figure out what it is...

it's hard to explain so here is the .capx
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Post » Sat Sep 14, 2013 8:00 am

Remove 'restart layout' event after the level switch event.
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Post » Sat Sep 14, 2013 1:50 pm

[QUOTE=vee41] Remove 'restart layout' event after the level switch event.[/QUOTE]

Thanks vee41,
I've already tried that and didn't work.
Still working on a fix for that but not luck.
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