[Game] Mirage Tower

Show us your completed creations made in Construct 2

Post » Sat Aug 11, 2012 6:07 pm



> Click here to play <

INTRODUCE:
This is my 2nd game creation for a little platforming game within 2 weeks. This game basically aiming for advanced / hardcore platforming player. It is about an ancient tower located on the desert which holds great treasure on the top of the tower. Player reaches to the top of the tower to complete the game. The tower have now just 3 levels available. I will create more levels if this game rock.

UPDATES:
UPDATED: (13 August 2012)
01. Switched between (Z) & (X) keys.
02. Changed ice wall design to differentiate between wall and floor.
03. Separated huge sky background sprites into smaller sprites to prevent lag.

UPDATED: (8 August 2012)
01. Added 2nd control set to support for some laptop users which doesn't have numpad.

UPDATED: (7 August 2012)
01. Changed all BGM to fit the game.
02. Removed all SFX due to sound offset problem, still searching for solution.
03. Beautified the title screen.

UPDATED: (4 August 2012)
01. Changed (K)(L) buttons into (Num 4)(Num 5) due to some keyboard issues.
02. Changed terrain on level 1 & 2 for better level design.
03. Increased resurrection time from 3 to 1 second.

LEVELS:
Prologue -The Forgotten Desert-
Tower 1F -Sunrise-
Tower 2F -Rose Garden-
Tower 3F -Arctic Pole-

SNAPSHOTS:








Hope you enjoy the game~
Please leave a comment if have any question~
I will be glad to listen any feedback~
Thank you for playing~AkiraWong2012-08-14 05:42:13
B
13
S
5
G
3
Posts: 63
Reputation: 3,989

Post » Sat Aug 11, 2012 6:39 pm

really nice game simple and easy , nice graphics , would be really cool if i play it on gameboy or ps vita ^^ maybe in the future ^_^

about the beginning (in the intro) why you wrote my friend? write his name or his twitter so some people can translate words with him :)

as i said in your game make x for run and z for jump will make the game more playable for arrow users . good luck and keep the great works
B
48
S
15
G
6
Posts: 795
Reputation: 12,035

Post » Sun Aug 12, 2012 1:53 am

This looks really nice! I might mak a suggestion, though. That last ice level isn't quite as readable as the earlier shots. Some of the textures just make the foreground that you're playing on blend too well with the background. Those window sills are a little too eye catching.

The rest is looking fantastic, though, so I hope nothing begins the rest down.
B
90
S
32
G
14
Posts: 935
Reputation: 14,540

Post » Sun Aug 12, 2012 3:18 am

[QUOTE=zsangerous]about the beginning (in the intro) why you wrote my friend? write his name or his twitter so some people can translate words with him :) as i said in your game make x for run and z for jump will make the game more playable for arrow users . good luck and keep the great works [/QUOTE]
Because she don't want to let people know, she just help translating that time once as I requested to help me to change into greater words, she is not an occupational translator. Yes, sure, no problem, I will change the keys on next update. (^_^)

[QUOTE=C-7]That last ice level isn't quite as readable as the earlier shots. Some of the textures just make the foreground that you're playing on blend too well with the background. Those window sills are a little too eye catching.[/QUOTE]
I see, I will change the color of foreground and sill on next update, thanks for your feedback. (^_^)AkiraWong2012-08-12 03:20:14
B
13
S
5
G
3
Posts: 63
Reputation: 3,989

Post » Sun Aug 12, 2012 4:50 am

Very decent looking!
The use of the tiles in the ice map could be better, its hard to look at because the background and ground messes with my eyes, making it hard to tell which is which on first glance. It should be more easily distinguishable.
B
36
S
10
G
6
Posts: 948
Reputation: 11,101


Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 5 guests