Game on top of a Game

Get help using Construct 2

Post » Thu Jul 19, 2012 6:42 pm

Hey guys,

Just having a think. Say for example I want to create a top down rpg... I then want to have a battle like pokemon or final fantasy. Effectively that's 2 different styles of games in 1. What is the best way to transition between the two modes. I can't just jump to the level, because I'd want the character to remain in the same place. Is it possible to have a separate layout on top of another layout, or do I have to just store every single aspect of the character's position, as well as every enemy, etc? Seems like a lot of information to store just to cut to a mini battle, or detailed menu screen.
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
B
68
S
8
G
6
Posts: 930
Reputation: 9,358

Post » Thu Jul 19, 2012 11:13 pm

you can use multiple layouts with the same Event sheet.

and yes... you will have to set up alot of variables to pull it off.Erndog2k2012-07-19 23:14:23
B
27
S
11
G
1
Posts: 246
Reputation: 5,048

Post » Fri Jul 20, 2012 12:10 am

Thanks for that! I may have explained incorrectly though. I would say for example I would like 2 different layouts to appear on the same screen. Is that possible? Player 1 and player 2 at different points in a level for example, split screen?
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
B
68
S
8
G
6
Posts: 930
Reputation: 9,358

Post » Fri Jul 20, 2012 12:20 am

I haven't tried, but I think it's possible with R0J0hound's canvas plugin.

Maybe try Yann's example in this post?
B
27
S
8
G
8
Posts: 903
Reputation: 8,452


Return to How do I....?

Who is online

Users browsing this forum: Rezzon71, tarek2 and 23 guests