game-play or looks?

Discuss game development design and post your game ideas

Post » Tue Mar 06, 2012 6:13 pm

Hello peoples,
which do you consider to be more important? Game-play or looks in a game?

- Thanks
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Post » Tue Mar 06, 2012 6:36 pm

Having both is good, but i always seek for a good gameplay.

For example, i prefer Ultima, Might and Magic and etc, besides new and shi**y (MMO)RPG's.
English is not my native language. Sorry for any mistakes and feel free to correct me if needed.
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Post » Tue Mar 06, 2012 6:39 pm

Both are nothing unless you have both together, it's unlikely you'll have a popular game if the gameplay is good but the graphics are not. Graphics are what people will recognise the game from.
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Post » Tue Mar 06, 2012 6:50 pm

Gameplay... it's a game. People still enjoy Tetris after all and Space Invaders and all manner of clever old games that don't look necessarily fantastic but are still addictive and fun because of the mechanics and challenge.

Graphics are like... the cover of a book. It should look nice, and reflect the quality of the product inside, but if you open a book up and it's crap, you're not going back to it no matter how nice the presentation is.
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Post » Tue Mar 06, 2012 7:12 pm

You can get away with bad graphics, never bad gameplay (unless we're talking AAA here).Fimbul2012-03-06 19:13:03
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Post » Tue Mar 06, 2012 7:21 pm

Game play over graphics, for sure. Even with minimal graphics, as long as they are consistent and styled for the game, you can still have a popular game if the mechanics are good.
Don't see the fnords and they won't eat you!
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Post » Tue Mar 06, 2012 7:36 pm

Moved to General Game Design.
Scirra Founder
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Post » Tue Mar 06, 2012 8:04 pm

Definitely Game Play. This is why things such as Minecraft are successful.

Recently I have experience good graphics and terrible game play in the form of Doctor Who: Worlds in Time. It looks great but it is absolutely awful to play so I played it once and never went back. Just goes to show you have one chance to capture someone in a game and if you fail then that's it.
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Post » Tue Mar 06, 2012 8:11 pm

I would say gameplay, I can get stuck for hours in small flash games with great gameplay but not so great graphics.
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Post » Tue Mar 06, 2012 8:51 pm

I would have to say both.Game play is important for any type of game ,but there's nothing wrong with a bit off eye candy as well.I have played some fantastic indie games which had better gameplay than most aaa titles , but the replay value is not that high when the gfx suck.When i play a game for the first time i usually play to complete it.When i go for a second time then i want to admire the gfx and artwork that went into that particular game.

Casual games can get away with fugly gfx , but hardcore games need hardcore gfx to accompany it.
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