gamepad axis into player angle

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Post » Fri Jul 29, 2016 3:48 am

@marcellolima That would be: angle(0, 0, Gamepad.Axis(1, 0), Gamepad.Axis(1, 1))
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Post » Mon Aug 07, 2017 4:35 am

This post had exactly what I have been looking for, thank you all so much for asking all the right questions, this helped me out big time!
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