Gamepad Controls

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Post » Sat Feb 13, 2016 4:42 pm

I'm having an issue with multiple gamepads connected. I have a same screen action game where players fight.

When the game resets sometimes the gamepads reset and give control to the wrong character. Is this a common issue?

How do I fix it?

Is there a way to statically assign a gamepad to a character?

if gamepad1 is connected
{
gamepad1.controller = player1
}

or something similar.
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