[QUOTE=andreyin] No problem, glad to hear it worked![/QUOTE]
I know this is an older post, but I also noticed that if there's any kind of delay on the weapon firing rate, if player 1 is firing then player 2 is unable to fire. If Player 2 is firing, Player 3 is unable to fire, etc.
Any ideas on a way around this?digitalsoapbox2013-12-24 05:10:09