Gamepad plugin question

Discussion and feedback on Construct 2

Post » Thu Jul 03, 2014 3:32 am

Does it work with other gamepad different than the X360 controller? I have a generic PC joystick and its not working =S
Can i have a list of the suported gamepads?
B
12
S
2
Posts: 93
Reputation: 947

Post » Thu Jul 03, 2014 6:36 am

What version of Construct are you using? What did you run game in?

I used a generic USB Buffalo SNES gamepad, and it works fine in the latest version of Construct with both Nodewebkit and Chrome. And this gamepad did not work when I tested it earlier this year, so therefore the support should be much greater now if its supporting mine.
Last edited by alspal on Sat Jul 05, 2014 12:55 pm, edited 1 time in total.
B
147
S
73
G
20
Posts: 1,785
Reputation: 22,420

Post » Thu Jul 03, 2014 2:40 pm

alspal wrote:What version of Construct are you using? What did you run game in?

I used a generic USB Buffalo SNES gamepad, and it works fine in the latest version of Construct with both Nodewebkit and Chrome. And this gamepad did work when I tested it earlier this year, so therefore the support should be much greater now if its supporting mine.


Im using the last version. Windows 7 Ultimate 64bit, maybe i need to update the drivers or something?
B
12
S
2
Posts: 93
Reputation: 947

Post » Thu Jul 03, 2014 6:58 pm

Oh! My Logitech Rumble Pad 2 actually works now :D
B
34
S
9
G
3
Posts: 517
Reputation: 5,206

Post » Thu Jul 03, 2014 8:33 pm

This is my Joystick Image
Model Sj-702. Its a shitty generic joystick, i think thats why... =S
B
12
S
2
Posts: 93
Reputation: 947

Post » Thu Jul 03, 2014 9:25 pm

Except button index 0 and button A are kinda broken. Is someone else having similar problems? I'm using r174-64bit.
B
34
S
9
G
3
Posts: 517
Reputation: 5,206

Post » Fri Jul 04, 2014 2:36 am

Were you just pressing directions? I think for gamepads to be recognized you have to first press a button (can't remember if it's a specific one) and then the rest of the controller will work.
B
147
S
73
G
20
Posts: 1,785
Reputation: 22,420

Post » Fri Jul 04, 2014 1:50 pm

FWIW there is no single list of supported gamepads - it's whatever both the OS recognises (which it should if it has the right driver), and the browser also recognises (which hopefully it does if the OS recognises it, but they might maintain whitelists/blacklists depending on the browser). So it likely varies from system to system and also depends on the browser.
Scirra Founder
B
387
S
230
G
87
Posts: 24,249
Reputation: 192,240

Post » Fri Jul 04, 2014 3:59 pm

Ashley wrote:FWIW there is no single list of supported gamepads - it's whatever both the OS recognises (which it should if it has the right driver), and the browser also recognises (which hopefully it does if the OS recognises it, but they might maintain whitelists/blacklists depending on the browser). So it likely varies from system to system and also depends on the browser.


Ok thanks Ashley
B
12
S
2
Posts: 93
Reputation: 947

Post » Fri Jul 04, 2014 7:06 pm

If your gamepad isn't recognized, you can use x360ce to make it appear as an Xbox360 controller to the game: https://code.google.com/p/x360ce/

You basically just copy the x360ce exe and dll's it produces into the same folder as node-webkit, and in my testing it worked well for playing with a PlayStation 2 arcade stick converted to USB :D
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit
B
113
S
39
G
17
Posts: 2,184
Reputation: 19,217

Next

Return to Construct 2 General

Who is online

Users browsing this forum: Brendan2007 and 6 guests