Game+performance+ads

Discussion and feedback on Construct 2

Post » Tue Jan 28, 2014 7:43 am

I have developed a game with C2. it s about 40 mb. I played on Android phone but fps is too low. its so slowly. How can I accelerate it? I could not export with Cocoonjs because of 30 mb limit.
And I wanna add ads to my game. which ads can I I add?
Regards..
B
11
S
3
Posts: 56
Reputation: 893

Post » Tue Jan 28, 2014 7:55 am

"It's very easy to compile your application in the cloud with CocoonJS. You only have to provide a zip file with your source code to get your application running on iOS and Android. Remember that this file can't be larger than 200 MB."

CocoonJS have 200 MB file limit
Google Play have 50 MB APK size limit
B
18
S
6
G
1
Posts: 783
Reputation: 4,187

Post » Tue Jan 28, 2014 8:05 am

Yes it is written like this but I try to upload zip file to cocoon cloud , '30 mb limit' is written. I filled a form about increasing to 200 mb .but there is no answer from them:((
B
11
S
3
Posts: 56
Reputation: 893

Post » Tue Jan 28, 2014 8:08 am

send e-mail to them: [email protected]

here is tutorial about AdMob banner ads:

https://www.scirra.com/tutorials/781/how-to-setup-admob-ads-on-construct-2-mopub-cocoonjs
B
18
S
6
G
1
Posts: 783
Reputation: 4,187

Post » Tue Jan 28, 2014 8:24 am

thanks a lot:)
B
11
S
3
Posts: 56
Reputation: 893


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 3 guests