[quote="newt":nnm21zsg]Why not split the behaviors up some? Like instead of a single platform behavior have the movements as separate behaviors like platform move left / right, or platform jump, platform double jump, platform super jump, etc.
That way you could build up a nice selection, and mix and match. That is if you can get the behaviors to "play nice with each other", unlike physics, etc.
Should be much easier to debug as well.
Who's up for a interpolated movement?
The ability to get "play nice with each other" is the key comment. If you can do that great, but many times in Construct did Physics toss in a curve ball.
I like behaviors, They make prototyping, and simple games easy to create. Then again I am not pro nor a high end user. ...which may be a point to add behaviors.