Gaps between tiles & sprites

Get help using Construct 2

Post » Fri Jul 26, 2013 9:11 pm

I'm working on a game where I have tiles for walls/floors and sprites for corners (so I can include tons of corners into 1 sprite instead of having a bunch of tiles).

I'm using the grid, and everything looks peachy on my machine (testing in node-webkit). However, when I loaded it up on my laptop, I saw occasional 1-2 pixel gaps between the tile and sprite corners. I thought it was just because I was at a different resolution, but I sent it to a friend who was using the same resolution I was, and he saw the gap as well.

Is there any way around this?
B
28
S
5
Posts: 474
Reputation: 2,531

Return to How do I....?

Who is online

Users browsing this forum: Iftikhar555, mohamed hagras, oddreal, RetroSpock and 3 guests