GASMAN FF

Post your Construct-made creations!

Post » Sat Mar 12, 2011 2:01 am

Okay... patience is key.

I was rushing through levels and I would end up dying at the same spots, but once I started to think things out more I did a lot better. I like how the levels are fairly short (so far, at least). Do the later levels have checkpoints or do you have to beat them without dying?

Maybe if the more-skilled players want an extra challenge there could be a timed mode?
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Post » Sat Mar 12, 2011 2:19 am

sadly all levels are the same size, it does get super hard though, but with little patience and trial and error you will always win eventually.
levels are too short for checkpoints anyways and my inspiration for this game was running out so as my first game im kinda "Excusing my self"
a timed mode would be cool, especialy "Beat all the levels without dieng once" but thats probably impossible.
anyway gasman needs a brake while i make a political rts like knights of honor
i wont have excuses for my second game this time
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Post » Sat Mar 12, 2011 11:50 am

As I said, the game looks nice with good graphics and the gameplay looks fun. But I can't download it with the link you sent me... Can you upload it on mediafire or megaupload please ?
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Post » Sat Mar 12, 2011 8:43 pm

i took care of everything. here is the final trailer ^^
http://www.youtube.com/watch?v=kQ250wiHJ-o
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Post » Sun Mar 13, 2011 1:27 am

That's a pretty legit-lookin' game you have there. Nice!
Check out my VGM on my soundcloud page!
Video-Game Music: E.C.2151
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Post » Sun Mar 13, 2011 8:56 am

[quote="karshinkoff":3bmwn6b4]i took care of everything. here is the final trailer ^^
http://www.youtube.com/watch?v=kQ250wiHJ-o[/quote:3bmwn6b4]

That looks really impressive! I like the bullet counter :P
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Post » Sun Mar 13, 2011 10:45 am

thank you, that was bloaty to make but it worked out great.
its a series of sprite animation, each bullet loading is actualy a 3 sprite animation.
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Post » Sun Mar 13, 2011 5:52 pm

I can tell you put alot of love into this,
great job
Spriter Dev
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Post » Sun Mar 13, 2011 5:58 pm

thank you lucid, im pretty bipolar so i love compliments.
im very happy that there is an instrument with a nice event system that can be used like a programming language to make whatever your mind thinks of, without writing 3 pages of code for a simple movement.
and this is only the begginning, i will do alot more, i just hope an exe compiler gets released soon, or is the iphone compiler easy? can i taste it on my ipod?
and yea im pretty ashamed of owning an ipod
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Post » Sun Mar 13, 2011 8:23 pm

Video looks great, can't wait to play it
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