GDC Talk from the developer of Gunpoint

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Post » Mon Mar 07, 2016 6:35 pm

A great talk from the GDC15 just hit youtube

Efficiency for Game Designers Lessons Learned Making Gunpoint Quickly Without Going Mad

It's a talk from Tom Francis first game Gunpoint (his first game he has ever made with game maker).
His talk is about time management for ideas and how he worked as a one man show.

It's an hour long, but worth it.

  • System > On start of layout | system > load game from slot "brain"
  • System > On load failed | system > scroll to obj_Forum
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