get quality images to use for sprites, ect

Get help using Construct 2

Post » Fri Dec 21, 2012 11:47 pm

I've seen all these awesome pixel by pixel animations and understand that they're a key part of making a game. I could use some, and I'm starting to wonder if you just need to know people, or if there is some site I could go to... I dunno.
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Post » Fri Dec 21, 2012 11:54 pm

Make them :)
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Post » Sat Dec 22, 2012 12:01 am

[QUOTE=EncryptedCow] Make them :)[/QUOTE] Yeeaaahhh but in C2 it's like Ms-paint. It's not pixel by pixel sorta like Minecraft. My mouse is not as precise to even come close to making quality images. I need another option.
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Post » Sat Dec 22, 2012 2:35 am

By make them , he meant to make them in a pixel art specialized program , but you'll need some training !
Suggested program : GraphicsGale
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Post » Sat Dec 22, 2012 2:37 am

There are some great pixel art tutorials out there. Search around and see what you find. If you are not very artistic, you can really mess up a game with bad color combinations, the wrong texture combinations, and a general lack of artistic continuity regarding the basic elements of design or graphics. If you are not confident with your artistic side, you could always ask the artists around here for their feedback on your creations.
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Post » Sat Dec 22, 2012 2:38 am

[QUOTE=Whiteclaws] By make them , he meant to make them in a pixel art specialized program , but you'll need some training !
Suggested program : GraphicsGale[/QUOTE] Got it. Thanks.
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Post » Sat Dec 22, 2012 2:39 am

[QUOTE=Auntie Val] There are some great pixel art tutorials out there. Search around and see what you find. If you are not very artistic, you can really mess up a game with bad color combinations, the wrong texture combinations, and a general lack of artistic continuity regarding the basic elements of design or graphics. If you are not confident with your artistic side, you could always ask the artists around here for their feedback on your creations.[/QUOTE] I really agree with you. Using default animations and textures will only get me so far, right?
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Post » Sat Dec 22, 2012 2:47 am

It would be like using clip art on a company logo. I've never been a huge explorer of all of the games out there, but I've been looking around a bunch lately and so many games look and feel the same. I think a games success would depend a great deal on the originality of its style and design.
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Post » Sat Dec 22, 2012 2:48 am

[QUOTE=Auntie Val] It would be like using clip art on a company logo. I've never been a huge explorer of all of the games out there, but I've been looking around a bunch lately and so many games look and feel the same. I think a games success would depend a great deal on the originality of its style and design. [/QUOTE] You're quite right. It's difficult to coin something that's totally unique though.
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