Getting .capx from exported data?

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Post » Wed Oct 09, 2013 5:00 pm

This is probably in vain by I figure I'll try anyway.

I'm using perforce and just had a major user-error moment where I reverted a .capx file instead of submitting it :O

I did, however, export my game before I idiotically lost all my changes. Is there any way to get exported data back into .capx form or am I just screwed?
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Post » Wed Oct 09, 2013 7:32 pm

You are screwed.
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Post » Wed Oct 09, 2013 7:40 pm

I figured as much. Moral of the story: Submit to source control often and never mess around with submitting/reverting early in the morning.
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Post » Wed Oct 09, 2013 7:45 pm

If you have setted the backup option, you can try to check a former .capx.backup file and see if you can get at least some of your changes.

Also, for source control, I'd really advise to use the "Save as folder" option, rather than capx.
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Please attach a capx to any help request or bug report !
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Post » Wed Oct 09, 2013 10:16 pm

Yeah, I started off with the .capx when it was a small prototype, but it's really grown enough that I should break it out into a project folder.
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Post » Thu Oct 10, 2013 12:31 pm

Keep your work safe with Construct 2's backup options

Most users are worried about their game being reverse engineered, so we have deliberately made it as difficult as possible to recover a .capx from an exported project.
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