Getting layout sprite to match game

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Post » Wed May 06, 2015 8:39 pm

I may be missing something or it's a bug, but I have a number of sprites that when I run the game don't match the rotation they have in layout.
It's like they're reverting to their original angle. Scale and position are fine.
Any ideas?
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Post » Wed May 06, 2015 8:53 pm

can you give an example capx of this?
Nothing goes unanswered!
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Post » Wed May 06, 2015 9:33 pm

They will follow what they have set in the animations, if you want to rotate something you have to rotate it in animations and layout.
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Post » Thu May 07, 2015 10:30 am

what do you have the sprites doing in the event sheet?
can you provide images or capx?
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Post » Thu May 07, 2015 11:36 am

Most probably the sprites have a behaviour attached that sets the angle of the sprite, based on the angle of movement,
but without your capx we can only guess..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed May 13, 2015 8:46 pm

It was them having animation on them (without me noticing)! Teach me to clone things :)
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