Getting sprites from an other object

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Post » Sun Sep 02, 2012 5:55 pm

I have an issue, where I have to make 4 different objects (sprites), but with the same frames. If I clone the object, C2 will export more images, and the loading time will increase.

My question is: Is there any method to use a Sprite's frames with other sprite object?
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Post » Sun Sep 02, 2012 11:54 pm

Hey Glerikud.

So the thing with clone is its like a seperate object altogether. But if you just copy and paste then you have 2 versions of the "same" object.

It gets a bit tricky having to deal with animation after that but its worth it if you want to save space. Have a forum search for 'Using multiple instances of the same object'. You might have to dig a little but its there.GenkiGenga2012-09-02 23:55:23
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