Ghost animation

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Post » Wed Apr 10, 2013 2:18 am


I would like to know what WEBGL effect can be used to make that ghost animation, in other words, an clone of the object multiplied while the object is on movement. I'm wanting to use the effects because make it via code is not so elegant =P

The intent is make the animation on the stage start, while the scenario speed is high, to give the impression of a high speed like the Star Trek movie.

I was clear on the explanation?

Feel free to test the game and watch where the animation will be placed when you hit "Start Game" 02:58:12
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