GirdMov: Anim when not moving works backward

For questions about using Classic.

Post » Thu Apr 07, 2011 12:11 pm

Hello there, thanks for this great tool.

I want to animate a sprite when it is moving by player.
I went to event sheet editor, insert event, my sprite, Grid Movement, if moving.

Then I choose "play animation".
Problem : The animation plays when I dont move. If I move, it stops.

So I had to do it backward, like this:

It works perfectly, but is it a normal behavior ?
All the others commands works backward (for instance, changing the tint when moving works OK).
So what is it? Did I miss something? Is it a bug?

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