Global Layer vs Game Save

Bugs will be moved here once resolved.

Post » Wed Dec 14, 2016 8:22 pm

Problem Description
Perhaps related to this other bug report. Change a global layer to not global, there is no prompt to permit a save of the new editor state. Change the layer back to global and the 'new' state (which is now the same as the one opened) can now be saved.

Attach a Capx
capx

Description of Capx
One layout with some layers.

Steps to Reproduce Bug
  • Set Layer 1 to global in properties. Save the game.
  • Change Layer 1 to not global, observe save option.
  • Change Layer 1 back to global, observe save option.

Observed Result
Changing global layer back to not global does not trigger a save option.

Expected Result
Changes to the game should trigger a save option.

Affected Browsers
  • N/A

Operating System and Service Pack
W10 x64

Construct 2 Version ID
r240 64 bit.
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
B
73
S
19
G
66
Posts: 2,198
Reputation: 42,183

Post » Wed Dec 21, 2016 2:25 pm

Thanks, should be fixed in next build.
Scirra Founder
B
387
S
229
G
87
Posts: 24,245
Reputation: 192,160


Return to Closed bugs

Who is online

Users browsing this forum: BackendFreak and 1 guest