Global Sprites are visible after switching layouts, is this expected ? I am not recreating Sprites every time for every level so i made it as global, but the problem is if i goto main menu or level selector menu, the global sprites are visible. I would expect to show only the layout and it's associated objects/sprites even though there are global sprites that are associated to other layouts.
Is this a bug or working as designed ?
Only work around i can think of is to hide all the global sprites and then switch. Any other workarounds will be helpful as well ?
Here is the capx,