I want to know if it impacts my games performance, say on mobile devices
(which i cant test atm because I am on the Free Edition)
if I use Global Variables instead of an Array to:
- Store Angle Data of up to 20 Objects all the time after manipulation
Measure constantly distances between my 20 Objects and the Mouse Cursor position
Manipulate Angle Data of any of the 20 objects next after next
I am new - so if this question has an absolute "no why would it have an impact - makes no sense?!" answer then please excuse.
Just need to know HOW I build my project further in the right direction from the beginning as you surely understand.
Oh and - why Mouse on Mobile Device? I want to transform my mouse interactions in touch interactions later...