Go Faster

Show us your completed creations made in Construct 2

Post » Thu Mar 14, 2013 7:55 pm

Hey everyone!

Go Faster is an action minigame with an infinite world and randomly generated terrain. It seems all my games are insanely difficult and this one is no different - it's very fast-paced.



[Sorry, link broken] Play the game on the Scirra Arcade!

I had two goals when developing this game - To use an infinite randomly generated world with a decent algorithm, and to get a relatively fun meat-boy like wall-jumping mechanic working. I think I got both down very nicely (Credit for the infinite world part goes entirely to @R0j0hound!)

Also, I'm releasing the capx so beginners can learn from it! It should fit all the restrictions of the free version so everyone can benefit.

Here's the capx!

Enjoy! I am attempting to get high scores working, so hopefully they should be up soon.
Last edited by sqiddster on Mon Nov 02, 2015 10:07 am, edited 1 time in total.
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Post » Thu Mar 14, 2013 8:42 pm

Epic ! The game you showed me few months ago took form :D ...

Where mah credit ?
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Post » Thu Mar 14, 2013 8:42 pm

I spawned in a cave with no exit lol
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Post » Thu Mar 14, 2013 9:27 pm

Really great work! That game with better graphics and more variety of traps can be epic!
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Post » Thu Mar 14, 2013 9:31 pm

@kuso , heh, yeah, it's only really meant to be an experimental game - and I am terrible at art!
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Post » Thu Mar 14, 2013 9:40 pm

Even with simple graphics (like Meat Boy), that could be great!
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Post » Thu Mar 14, 2013 10:12 pm

Nice. Do you know what the numbers under the high scores mean? Like -492 slower, 8 quicker, etc.
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Post » Thu Mar 14, 2013 10:26 pm

@ramones I didn't implement those but I guess it means the score you have relative to other's scores.
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Post » Thu Mar 14, 2013 10:35 pm

This game has a really nice - one more turn - effect. Nice concept.
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Post » Thu Mar 14, 2013 11:03 pm

Fun game; I liked the simple concept of just travelling as far as you can. The randomly generated levels help make the game more challenging
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