go kart racer.. WIP

Show us your works in progress and request feedback

Post » Thu Feb 04, 2016 9:26 am

I don't think it's a matter of which tool is used.
It's more about the idea, quality and investment.
But I assume that construct 2 is mainly used by hobbyists and freelancers who don't intend to invest a lot for publishing a great game.

In terms of investment, some other popular engines would be probably a better choice.

Ouais
ps: how much time have you already spent on this game btw?
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Post » Thu Feb 04, 2016 9:50 am

about 10 hours altogether.
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Post » Wed Feb 24, 2016 1:32 pm

Hi,

Some progress ? :)

Ouais
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Post » Wed Feb 24, 2016 5:21 pm

impressive i like the environnement, it make me think about some landscape in a strategy game.
perhaps due to the orthographic view.
keep up the good work...
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Post » Fri Mar 04, 2016 12:29 pm

I managed to do it online multiplayer. Though as my fears were it is too laggy to play smoothly. I did it quite the way the tutorial was showing, so simulation is happening on the host game. players send an input, it is simulated on host and then it is given position and rotation back to the peer, and the latency of input is too slow to make it playable. but i am working on a different idea of this. we will see. i will upload the new version i guess today.
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Post » Thu Apr 28, 2016 3:10 pm

Hi,
Did you try an alternative solution?
Is it working now?

Ouais
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Post » Sun Jun 12, 2016 7:55 am

Hi Radek,

It's not available anymore on your site :(

Did you continue the implementation?

Ouais
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