Go!Go!Maddi! Dev Log and Beta Test Thread :D

Post your Construct-made creations!

Post » Tue Sep 17, 2013 7:57 pm

@Wolod Spritefont is probably the stinker in this case. It royally F#$@s up when I export. Anyhow I've decided to go private release with this game and concentrate on the two C2 games I'm doing due to portability.

Go!Go!Maddi! is now a completely different two player game with a semi-sim stage :) I'll post a video of it in the near future. I'll link to the new thread here. This one is pretty much toast.

http://www.scirra.com/forum/gogomaddi-hyper-sugar-rush-devlog_topic75555.html
B
45
S
12
G
7
Posts: 339
Reputation: 7,899

Post » Thu Dec 12, 2013 3:55 pm

Hey damainman, I know it's an old topic, but in case you want to keep working on go-go-maddi, I have devised a way to work on large games in CC.
You just have to cut your game in different levels, here is the how-to method here:
http://www.scirra.com/forum/construct-game-from-several-caps_topic44630.html

In your case it would imply making a copy of the game for each level and strip it of what's not relevant for this level.

Hope this will be of help to you
B
3
S
1
G
3
Posts: 45
Reputation: 1,140

Post » Mon Feb 17, 2014 6:08 pm

@declan_gage Thanks! I actually started rebuilding the whole thing in C2 as well as a whole new Go!Go!Maddi! game! I think the new Go!Go!Maddi! is buried deep in the my creations in the c2 forum :)

B
45
S
12
G
7
Posts: 339
Reputation: 7,899

Previous

Return to Your Creations

Who is online

Users browsing this forum: No registered users and 0 guests